
Gerald’s Last Play is a six-job strand run by Gerald, the dealer from the original contact list. Gerald is getting out of the business and wants to leave it in good order, which means hitting a rival gang, handling a final deal and tidying up. The jobs are open to 1 to 4 players and are available from rank 1.
How to start
Gerald invites you by text or by phone, and the jobs also appear in the Pause Menu job list. They are best played in story order, from Bad Companies through Make Ends Meat, as listed below. Once the strand has been finished you can replay any of the jobs from the Pause Menu.
These jobs do not use the rank-based payout rules of the older contact jobs. The reward depends on difficulty and on how much of the available time you use, and RP varies in the same way, so the table lists no fixed figures. For general rules see payouts and RP.
| Mission | Contact | Rank | Players | Top payout | RP |
|---|---|---|---|---|---|
| Last Play – Bad Companies | 1 | 1 to 4 | – | – | |
| Last Play – Deal With It | 1 | 1 to 4 | – | – | |
| Last Play – End Product | 1 | 1 to 4 | – | – | |
| Last Play – Fast Peddling | 1 | 1 to 4 | – | – | |
| Last Play – Go Figure | 1 | 1 to 4 | – | – | |
| Last Play – Make Ends Meat | 1 | 1 to 4 | – | – |
Tips for these jobs
Bad Companies opens the strand with four henchmen spread around Los Santos, then their boss at the Alta construction site, who you must photograph. Drive a quick car between the targets and keep a rifle ready for the construction site. Deal with It, End Product and Fast Peddling follow, and the middle of the strand revolves around a drug deal: at one point you go to the deal, at another you protect a delivery truck and move on to a new location.

Go Figure has you track an unmarked van coming from Little Seoul, so stay close to it. Make Ends Meat closes the strand: you fight through a slaughterhouse in Cypress Flats, crack the safe for the cook sheet and hunt down the gang boss, so bring plenty of ammo and armor.

















