
Project Overthrow is Charlie Reed’s story strand from the San Andreas Mercenaries update. Charlie runs a private military outfit, and these six jobs set you against Merryweather as you take cargo, test an experimental jet, rescue a hacker and finally steal a container from their headquarters. Each job takes 1 to 4 players.
How to start
You need an Avenger with its Operations Terminal set up, because the briefings take place at the mission table in its hold and several jobs begin in the air. Reporting for Duty is the first job, and each one after it opens when you finish the previous job. Play them in the order shown. After you finish Shock & Awe, the whole strand can be replayed in any order from the Operations Terminal in your Avenger.
Payouts depend on the current update and fall the longer a job takes. Shock & Awe also pays a one-time bonus of $250,000 the first time you complete it. For the general rules see payouts and RP.
| Mission | Contact | Rank | Players | Top payout | RP |
|---|---|---|---|---|---|
| Reporting for Duty | 1 | 1 to 4 | – | – | |
| Falling In | 1 | 1 to 4 | – | – | |
| On Parade | 1 | 1 to 4 | – | – | |
| Breaking Ranks | 1 | 1 to 4 | – | – | |
| Unconventional Warfare | 1 | 1 to 4 | – | – | |
| Shock & Awe | 1 | 1 to 4 | $250,000 (First time only) | – |
Story order
Reporting for Duty has you fly to the Davis Quartz quarry and blow up Merryweather supply trailers with the Avenger’s turret. You land, open a container and take a Draugur back to the LSA Lockup. Falling In sends you out over the Pacific to find crash-site cargo with the turrets and fly it home.

On Parade is a flight test of the F-160 Raiju jet through a stealth test, a maneuver test and a shooting test, followed by a fight with Merryweather aircraft. Breaking Ranks puts you on the ground at McKenzie Field to clear a warehouse and drive four crates to the lockup in a Rumpo Custom.


Unconventional Warfare begins with a parachute jump into a government facility, where you rescue Avi Schwartzman from the server farm and then defend the Avenger. Shock & Awe is the finale: fly to Merryweather’s naval port, destroy the signal jammers, release the cargo locks and push the container to the Avenger.
Tips for these jobs
Bring heavy armor and a rifle with a large magazine, because Shock & Awe sends enemies in waves while you push the cargo. In a team, split the roles: one player flies or pushes while the others cover.

















