Dry Docking

Giver
Martin Madrazo
Location
Martin Madrazo's phone call, or the Pause Menu job list; you spawn in Los Santos and head south to the Pacific Allied Shipyard.

Martin wants the employment records and cocaine held by Merryweather Security at a port shipyard. You fight into the building, crack the safe, steal a boat and deliver it to the marina.

Before you start

Bring a car you do not mind damaging, armor and a long range weapon; a sniper rifle helps against the helicopter that tails the boat.

With a team, split roles: one of you stays by the safe while the others cover the stairs, because guards keep arriving.

Objectives

  1. Go to the shipyard.
  2. Crack the safe.
  3. Steal the boat.
  4. Deliver the boat to the marina.

Dry Docking walkthrough

Reach the shipyard

Follow the marker south to the Pacific Allied Shipyard in the port area. The road runs under the freeway and past rail yards, so you have a clear view of the yard before you arrive. Stop beside the perimeter wall and check the buildings, because armed Merryweather guards patrol the lot and the roofs. Park out of sight and get ready to move in.

Driving a tuned car under the freeway toward the port
Pulling up beside a corrugated warehouse in the shipyard

Fight into the building

The safe is on the second floor of the main building. Guards come through the doors and from the stairs, so clear the ground floor before you climb. Using the car as cover works well, and the concrete barriers inside give you somewhere to retreat. Expect more guards to spawn on the stairway while you are up there, so keep your armor topped up and do not push ahead alone.

Looking through the warehouse door toward the scaffolding inside
A guard appears in a doorway beyond a damaged car
Taking cover beside concrete barriers in a corridor

Crack the safe

Walk up to the green safe and hold the button to turn the dial. The controller vibrates when you get close to the right position, and turning the wrong way resets the lock. There are three locks, each with a different direction, so go slowly and let the rest of the team keep the door covered. Once it opens, head out to the water.

Standing at the green safe to turn the dial
Heading back out through the warehouse past the loading dock

Steal the boat

Run along the pier to the moored boat. A Merryweather helicopter, either a Maverick or a Buzzard, starts shooting at you as soon as you take off. If you have a sniper rifle, you can shoot the helicopter before you take the boat, which makes the trip much easier. Otherwise, jump in and put distance between you and the pier.

Running along the wet pier toward the moored boat
Aiming a rifle at the helicopter across the water
Smoke rises from the damaged helicopter over the bay

Deliver the boat

Follow the marker north along the coast toward the Vespucci Canals. Stay in open water and keep moving; the boat is fast enough to lose anything that is still firing. Slow down as you enter the canal and bring the boat to the marina marker. The job ends when it arrives.

Speeding the boat along a dark shoreline past a seaside warehouse
Crossing open water with the city lights ahead
Entering the canal with the marina ahead

What fails this mission

Besides dying or being arrested, the mission ends if any of these happen:

  • the boat is destroyed
  • the team runs out of lives

After the mission

Delivering the boat to the marina ends the job with the Mission Passed card and your cash and RP. Go back to the job list or take another call from Martin.

Mission Passed card over a dark marina at night