Agent ULP suspects a family of crooks is fixing gas prices by buying seized FIB technology. You hack a laptop in their apartment, then steal four pieces of hardware from two FIB sites and drop them off at the airport.
Before you start
Bring a suppressed pistol or SMG for the quiet FIB HQ visit and a flashlight attachment for the dark depot.
A fast, sturdy car helps with the drive between the two FIB sites and the airport.
With a team, split up: two of you can take the HQ while the others handle the depot.
Objectives
- Go to San Andreas Avenue.
- Enter the apartment.
- Find and hack Mason’s computer.
- Exit the apartment.
- Search the FIB sites for the hardware.
- Leave the FIB HQ.
- Leave the FIB Depot.
- Deliver the hardware to the drop-off.
ULP – Intelligence walkthrough
Hack the laptop
Drive to San Andreas Avenue and go into the marked apartment. Find the laptop in the office, open My Computer and run the BruteForce program. Stop each column when the highlighted letter sits inside the blue strip. When the password is revealed, the screen shows two locations. Leave before anyone turns up.



Infiltrate the FIB HQ
Pick up a maintenance outfit from the vans at the construction site and keep your weapon holstered while you walk in. Once you are on the upper floor, stay inside the work area. Look for the tablet and the data stick in the offices. Guards in the rooms will see you if you carry a weapon, so use quiet takedowns where you can.



Cut the power at the depot
The second site is a seized goods depot in Cypress Flats. Before going in, shoot out the two fuse boxes on the outside walls to disable the alarm. Inside it is pitch dark, so turn on your flashlight and look for an external hard drive and a VR headset.



Deliver the hardware
With all four items collected, drive to the drop-off behind a warehouse at Los Santos International. Two agents wait next to an unmarked cruiser. If cops are on your tail, lose them first. Park close and hand over the hardware.


What fails this mission
Besides dying or being arrested, the mission ends if any of these happen:
- an agent’s car is destroyed
- an agent is killed
- the team runs out of lives
After the mission
You get the mission cash and RP. Agent ULP follows up with the next job, Counterintelligence.


















