Ride with Phil Bell to the Charge Island boatyard, shoot your way to a pair of speedboats loaded with cocaine, then drive one across the river while attackers chase you. Bring the load to the drop-off jetty. You earn $7,500.
Objectives
- Go to the truck
- Drive to the boatyard on Charge Island
- Get through the boatyard with Bell
- Go to the coke boat
- Follow Bell to the drop-off point
- Protect Bell from the attacking boats
- Follow Bell to the drop-off point
- Disembark onto the jetty
Catch the Wave walkthrough
Meet Phil at Honkers
Phil Bell waits for you outside Honkers in Tudor. You talk in the car park, and he tells you the job is a big one that has come up early. Don’t go inside the club. You can finish everything out front.


Go to the truck
Phil rides with you and tells you where the truck is parked. The objective says to go to the truck, and the marker is under an overpass off Catskill Avenue in Leftwood. Take a fast car and let Phil talk. You can’t shake him, and he keeps going about the plan the whole way. Pull up at the marker and you’re done.



Drive the truck to Charge Island
Get into the Steed with Phil in the passenger seat. The route runs through Leftwood and Alderney City, over a long bridge and on to Charge Island. The truck is slow and top-heavy, so take curves wide. Watch the radar for the yellow marker at the boatyard.



Get through the boatyard
Stop at the boatyard gate. A guard walks up and asks questions, and Phil decides to deal with it his way. The objective changes to getting through the boatyard with Bell. Step out of the truck and take cover behind the shipping containers. The enemy gunmen are red on the radar, and several sit on the walkways above.


Move along the path past the truck and use the container wall for cover. Gunmen shoot from between the stacks and from walkways overhead. Peek out, shoot, and duck back. You have an assault rifle here, so use it on anyone in the open. Phil fights next to you, so don’t run ahead of him.


Inside the large shed, enemies hide among the beams and stairs. Take the stairs slowly and clear each level from the door. A gunman near the boat trailers pops up late, so look around the trailers as you leave the shed. Pick off the last of them before you move on.


Take the coke boats
At the water, Phil tells you which boat is yours. He takes the one on the right and you take the one on the left. The objective says to go to the coke boat. Walk down the dock and climb aboard the Squalo, then follow Phil as he pulls out. Both boats are loaded with the shipment, so protect yours.



Follow Phil to the drop-off
Follow Phil’s boat out of the yard. His boat is a blue dot on the radar and the jetty is the yellow marker. The route follows the river toward North Holland. Stay close to his boat. If you fall behind, you can catch up quickly, since the Squalo is fast. Avoid ramming his boat or the bridge pilings.


Defend Phil’s boat
Boats full of Russian gunmen come after you, and the objective changes to protecting Phil from the attacking boats. They show up red on the radar. Phil is the main target, so drive between him and the chasers. Pull alongside an attacking boat and shoot the driver, or fire as you pass.


The attackers circle back after each pass, so stay between them and Phil. Hold your speed so the boat doesn’t stall. Take out the last boat and the objective changes to following Bell again. Leave the shooting behind and keep your speed up.


Reach the jetty
Follow Phil to the jetty. When the objective says to disembark onto the jetty, bring the Squalo in close and step off at the yellow marker. If you stop short, climb out of the water. A scene follows with Phil’s crew waiting in a van.


What fails this mission
Besides dying or being arrested, the mission ends if any of these happen:
- Phil dies
- The Squalo is destroyed
After the mission
You earn $7,500. Phil tells you that you handled yourself well and kept your head. Trespass and Flatline both open up.


Part of Phil Bell, Bernie and Pegorino in the story walkthrough.

















