Effin’ Lazers

Giver
Martin Madrazo
Location
Martin Madrazo's phone call or the Pause Menu job list; you spawn on foot on a road in the desert and drive to Sandy Shores Airfield.

Martin Madrazo wants rival shipments stopped before they land, and he has left two Lazer jets at Sandy Shores Airfield for you. You shoot down the cargo planes against a clock, deal with the helicopters that follow, then fly the jets home.

Before you start

This job is built for two players, one Lazer each, so bring a partner who can fly.

Practice a few passes in free mode if you are not used to jet controls: the Lazer turns fast but overshoots targets if you stay at full throttle.

Lazers carry both cannons and missiles, so use the cannons on close targets and keep missiles for the helicopters.

Objectives

  1. Go to Sandy Shores Airfield.
  2. Get into a Lazer.
  3. Destroy the planes.
  4. Take the Lazer back to Sandy Shores Airfield.
  5. Destroy the helicopters.
  6. Deliver the Lazer to Sandy Shores Airfield.

Effin’ Lazers walkthrough

Reach the airfield

You start on foot beside a road in the Grand Senora Desert. Take the car that is waiting, or any vehicle you can get, and follow the route to Sandy Shores Airfield. The runway is short and open, with the two jets parked near the tower. Nothing attacks you on the way, so use the drive to get your partner on the same page about who flies where.

Running toward a parked car on a desert road at night
Driving along a dark desert highway toward Sandy Shores Airfield
Steering the car off the road toward the airfield buildings

Take off in the Lazers

Run to a Lazer and climb in once the objective says to get into one. As soon as both of you are seated, an eight-minute timer starts and the targets appear on the radar as red markers. Line up on the runway, hold the throttle and pull up gently to leave the ground. Do not waste time at low altitude, because the first planes are already some distance away.

Running up to a Lazer parked beside the tower
Lined up on the runway with the timer showing seven minutes fifty-eight

Shoot down the cargo planes

Follow the red markers on the minimap and close on each plane from behind, at the same height. The cannons are enough for most of them if you stay steady, and a lock-on missile finishes the ones that start to pull away. Mount Chiliad and the hills around it make good cover for turning, but do not fly too low in the canyons. Keep an eye on the timer and split the targets with your partner so you do not both chase the same plane.

Climbing away from Sandy Shores with the Destroy the planes objective on screen
Flying over the hills toward the first group of planes
Banking along a mountainside as the timer counts down
Flying low over the countryside with the timer under seven minutes

Clear the rest of the targets

Work your way along the coast and across Vinewood Hills, because the later planes are far from the airfield. Use the radar to choose the nearest one and drop in behind it rather than steering at the marker. When the last plane goes down the timer stops and the objective changes, so you can slow down for a moment and check your health and fuel.

Heading over the hills with about five minutes and forty-five seconds left
Rolling the jet over Vinewood Hills
Flying along a ridge with the last targets near the coast

Destroy the helicopters and land

Next the rivals bring in helicopters and you have to destroy all of them. They are slow compared with the jets, so make wide circles, line up and fire missiles, then come round for another pass if one survives. After the last one goes down, fly back to Sandy Shores Airfield and land both jets on the runway. Approach low and gently with the nose slightly up, and keep your speed down. Once both of you are on the ground and stopped, the job ends.

Flying over green hills toward the helicopters
Banking over the hills with the destroy the helicopters objective on screen
Flying back toward Sandy Shores at sunrise with the delivery objective showing
Lining up the Lazer on the long dirt runway

What fails this mission

Besides dying or being arrested, the mission ends if any of these happen:

  • a Lazer is destroyed
  • the timer runs out before all the planes are down
  • the team runs out of lives

After the mission

You get cash and Job Points, then the Passed card appears. Martin’s other contact jobs stay available from the Pause Menu.

Mission Passed card with the Job Points reward next to the parked Lazer