Super Grass Rescue!

Location
red phone at the Russian HQ, Lubyanka, Industrial District
Reward
$80,000, +1 score multiplier, Russian Mafia respect

Requires Vedic Massacre!

Zaibatsu men have captured Kovski gangsters who know about an informant. You free them from the Power Core, protect them, then bring the informant to Jerkov’s son at the docks.

Before you start

The phone is red, so you need maximum respect with the Russian Mafia.

Molotov cocktails work well on the generators, and you will need a car with enough seats for the gangsters later.

Objectives

  1. Go to the Zaibatsu Power Core and free the Kovski gangsters.
  2. Destroy the Generators.
  3. Find the Kovski gangsters.
  4. Protect the Kovski gangsters from the Zaibatsu Assassins.
  5. Take the Kovski gangsters to Uncle Vanka.
  6. Get out of the vehicle and wait for Uncle Vanka to translate.
  7. Steal a Cop Car.
  8. Find the Informant and pull up in front of his car.
  9. Use the Cop Car to pick up the Informant.
  10. Take the Informant to Jerkov’s son at the Lubyanka Docks.
  11. Get out of the car.

Super Grass Rescue! walkthrough

Into the Power Core

Jerkov says some of his men are trapped in the Zaibatsu Power Core in Escobar. Drive there and enter the compound. The garage door where they are held is locked, and Jerkov tells you to bomb the generators that keep it shut. Zaibatsu guards patrol the walkways, so deal with them as you move in.

Jerkov's first message asking Claude to free the Kovski from the Power Core
Claude's car arriving at the Power Core entrance
The locked doorway and Jerkov's hint to bomb the generators
Claude shooting a Zaibatsu guard on a gantry

Destroy the four generators

There are four generators spread around the compound, each sitting on its own platform. Stand a few steps back and throw Molotov cocktails at it, and a message confirms every one you destroy. Watch for guards on the way to the last generator. When all four are gone, the doorway opens.

The first generator exploding in a ball of fire
The second generator destroyed, with Jerkov's message on screen
The third generator burning after a Molotov hit
The last generator destroyed and the doorway opening

Protect the Kovski

Go back to the garage and lead the freed gangsters toward the way out of the Power Core. As you reach the exit the Zaibatsu lock the door, and three Zaibatsu agents (Kappa, Alpha and Epsilon) come after you. Stay with the gangsters and shoot each agent as he appears. Once all three are down, you can leave.

Claude with the freed Kovski gangsters outside the garage
Jerkov warning that the Zaibatsu are on to you
A message that Zaibatsu Agent Kappa has the target in sight
Agent Epsilon arriving near the Power Core wall

See Uncle Vanka

Jerkov wants the gangsters taken to Uncle Vanka in the Russian zone. Find a vehicle that seats them all, drive to Pravda and stop where Vanka is waiting outside the KGBH Headquarters. Get out of the car and let him translate. He tells you the informant plans to give the police dirty information about Jerkov’s wife.

Jerkov telling Claude to bring the men to Uncle Vanka
A white car carrying the Kovski along a dark road
Jerkov telling Claude to get out and let Vanka interpret
Uncle Vanka's translation of what the gangsters know

Catch the informant

Jerkov’s son wants to deal with the informant himself, so steal a Cop Car. The Pravda Cop Station is a good place to find one. Drive to the informant’s last known spot, find his car and pull up in front of it with the siren on, because he will not get out otherwise. He runs on foot, so chase him down and he gives up.

Jerkov asking Claude to steal a Cop Car
A police car parked at the Cop Station
Jerkov's message about the cop uniform and using the siren
The informant running from Claude's Cop Car

Deliver him to the docks

Put the informant in the Cop Car and drive to Lubyanka Docks, where Jerkov’s son and his men are waiting. If you wander off, Jerkov tells you to get back in the car and go to the docks. Park near them, hand the informant over and stand back. The job ends once they finish with him.

Jerkov directing Claude to Lubyanka Docks with the informant
The Cop Car arriving at the wooden dock
The informant handed over and Jerkov telling Claude to stand back

What fails this mission

Besides dying or being arrested, the mission ends if any of these happen:

  • Any of the Kovski gangsters is killed
  • Uncle Vanka is killed
  • Jerkov’s son or the Kovski torturers are killed
  • The informant is killed before you take him to Jerkov’s son

After the mission

Jerkov pays $80,000 and your score multiplier rises by one.

The Job Complete notice with Jerkov's payment at the docks