Jim, Elizabeta, Stubbs and Ashley

Bad Cop Drop

Giver
Jim Fitzgerald
Location
Berchem, Alderney, where Jim waits beside his bike
Reward
$2,000, Automatic 9mm

Requires Liberty City Choppers

Unlocks This Shit’s Cursed (once Off Route is also done), Gang Wars (once Politics is done), the Automatic 9mm

Ride with Jim to a pair of crooked detectives, drag them across Alderney to a trap in Acter Industrial Park, then shoot it out with them and the backup they call in. You earn $2,000 and an Automatic 9mm.

Objectives

  1. Race Jim to the cops.
  2. Lure the bent cops to the ambush.
  3. Take out the bent cops.
  4. Leave the area.

Bad Cop Drop walkthrough

Ride with Jim to the cops

Climb onto your Hexer and follow Jim as soon as he pulls away. The route line on the radar leads to a yellow blip in the streets of Berchem, so you can keep your eyes on his bike rather than the map. Jim rides fast, but nothing is chasing you yet, so stay close behind and take the turns he takes.

Johnny rides the Hexer along a curving Alderney street with the route line on the radar.
The Hexer leans through a crosswalk past a yellow taxi on a snowy city street.
The Hexer passes a silver sedan with the objective Race Jim to the cops on screen and a rider close behind.

Slow down as the blip nears. The detectives are in a black sedan parked at the curb, and you must not touch them, shoot at them or ride past them yet. Attacking before the ambush spot is a failure. Let Jim walk up to the car on his own and keep your distance until the scene finishes.

Johnny rides a dark wet street with the objective prompt on screen.
The Hexer slows toward a dark sedan parked on a side street beside a yellow marker.
Johnny rides past apartment buildings under the street lights.
A biker in camouflage pants talks to a man in a jacket beside a dark sedan.

Lure the cops to the ambush

When Jim comes running back he hops on his bike, and the objective changes to luring the bent cops to the ambush. A new yellow blip sits in Acter Industrial Park, so follow the route line there. Lead the way, but ride at a steady speed. The cops follow in their car and show as a red blip on the radar.

Jim climbs onto his bike by the church steps as Johnny watches.
The Hexer turns a corner with the objective Lure the bent cops to the ambush on screen.
The Hexer leans through a turn onto cobblestones with the lure objective still showing.
Johnny rides toward an industrial area with a lit sign ahead.

Do not ride so far ahead that you lose them, because that fails the mission. Check the radar often and ease off when the gap grows. The opposite problem is just as bad. If they catch your rear wheel they open fire with submachine guns, and a bike offers no protection at all.

The Hexer rides along an empty road near a bridge and warehouses, with the route line on the radar.
The Hexer crosses a short bridge with railings on both sides under a gray sky.
Johnny rides past a pedestrian on a wet road with the radar shown.

The game also tells you that you can look through the cops’ windshield. Use that camera view to see exactly how close the sedan is without turning around. It helps keep the gap right on the straight stretches. Go easy on the bridge and on the turns near the water, where a rider can easily lose his line.

The view from inside the cops' sedan looks out over the dashboard at the road.
A first-person view from behind a car windshield shows an empty industrial road ahead.
Johnny leans his chopper through a bend on a misty road.
The Hexer rides under overhead pipes and gantries into the industrial park.

Take cover and shoot the cops

Ride through the industrial yard and the club members waiting there step out to meet the sedan. The objective switches to taking out the bent cops, and a red blip marks each one. Stop the Hexer close by, hop off and look for cover. Crates, concrete blocks and the sides of cars all work. Do not leave the bike far behind yet.

The Hexer leans around a curve toward the industrial park beside a footbridge.
The Hexer rides into the yard beside crates as the objective Take out the bent cops appears.
Johnny rides into the industrial yard with the objective text on screen.

The detectives step out and fire back. Pop out of cover only long enough to line up a shot, then drop down again. The Automatic 9mm from Jim is a good fit here, and Jim and the other club members soak up a lot of the fire. Take out the cops nearest your cover first so no one gets around your flank.

Johnny aims a pistol from behind concrete blocks at a dark sedan with its door open.
Johnny fires at a dark sedan beside a chain-link fence while sparks fly off the hood.
Johnny crouches behind a parked sedan and aims at figures across the yard.

Backup shows up quickly. The game tells you the cops called for reinforcements, and more police cars roll in with officers who spread out across the yard. Shoot them from behind cover, and watch the radar for red blips creeping in from the sides. Your wanted level climbs fast, but only the red dots count for the objective.

Johnny aims a pistol across the yard while the reinforcements message is displayed.
An officer crouches behind a patrol car in the yard as Johnny returns fire.
Johnny fires over a cluster of crates and a red barrel at enemies down the yard.
Johnny fires from behind a concrete block while headlights glare from an arriving car.

Leave the area

Once the last red blip disappears, the objective changes to leaving the area. Now you can leave the Hexer. One of the black FIB Buffalo sedans the cops drove in is sitting nearby, and taking it beats a bike when the police chase you. They are rare, so it is a nice prize.

Johnny runs to a black sedan in the yard with the objective Leave the area on screen.
Johnny stands at the open door of a black Buffalo sedan.
Johnny drives the black Buffalo with its brake lights glowing.
A black sedan drives across the yard with its door still swinging open, under overhead pipes.

Drive out of the yard along the fenced lane, away from the industrial buildings. Your wanted level is high, so keep moving. Cut through the grass, loop around the buildings and stay out of sight of the police until the stars flash and then vanish. When they are gone, the mission ends. Do not wreck the Buffalo, or the mission fails.

A black sedan with bullet marks on its side turns in the open yard under overhead pipes.
Johnny drives the Buffalo along a grassy lane with the lose the cops text on screen.
The Buffalo drives across a grassy field with a high wanted level.
The sedan crosses a grassy lot between trees with the wanted stars flashing.

What fails this mission

Besides dying or being arrested, the mission ends if any of these happen:

  • Jim dies
  • You attack the cops before you reach the ambush
  • You lose the bent cops on the way to the ambush
  • Jim’s bike is destroyed
  • The Hexer is destroyed or you leave it behind before the cops are dead
  • The FIB Buffalo is destroyed

After the mission

You earn $2,000 and the Automatic 9mm. Gang Wars opens once Politics is done, and This Shit’s Cursed becomes available when Off Route is finished too. If you kept the Buffalo, park it at a safehouse such as the Lost MC Clubhouse so you can use it again.

The black Buffalo drives through trees and grass beside a fence.
The sedan sits in tall weeds beneath trees with the wanted stars flashing.
The sedan stands in tall weeds with a $2,000 reward shown at the top right of the screen.
The Buffalo drives out onto a pale road as the cash reward shows.

Part of Jim, Elizabeta, Stubbs and Ashley in the story walkthrough.