The Stats screen in the pause menu gives you a criminal rating, a rank based on your progress and the mayhem you have caused. Finishing missions, odd jobs and collectibles raises it, and so do kills, wrecked cars and police chases. The rating does not count toward 100% and unlocks nothing, but reaching Boss is a common goal for completionists.
All ranks
| Rank | Points |
|---|---|
| Pickpocket | 0 to 9 |
| Bully | 10 to 24 |
| Thug | 25 to 69 |
| Hustler | 70 to 149 |
| Goon | 150 to 249 |
| Wheelman | 250 to 449 |
| Hired Muscle | 450 to 699 |
| Fixer | 700 to 999 |
| Associate | 1,000 to 1,399 |
| Cleaner | 1,400 to 1,899 |
| Assassin | 1,900 to 2,499 |
| Right-Hand Man | 2,500 to 3,199 |
| Executioner | 3,200 to 3,999 |
| Capo | 4,000 to 4,999 |
| Boss | 5,000 and over |
Reaching Boss
A full 100% game climbs well up the list on its own, because missions, collectibles and odd jobs all add points. If you are short of Boss after reaching 100%, the rest comes from general mayhem: kills, wrecked vehicles, high wanted levels and long police chases all push the rating up.
















