Completion Rewards

Reaching 100% in GTA III earns nothing extra by itself, but nearly every task on the way unlocks something. Most rewards are pickups that appear outside every safehouse and respawn after you take them, which makes a finished game a very well armed one.

Hidden Packages

Each package pays $1,000. Every ten packages adds a weapon outside your safehouses, and the last package pays an extra $1,000,000.

PackagesReward at every safehouse
10Pistol
20Uzi
30Grenades
40Shotgun
50Body armor
60Molotov cocktails
70AK-47
80Sniper Rifle
90M16
100Rocket Launcher and $1,000,000
The Hidden Package 1 of 100 notice

Rampages

Each Rampage pays more than the last: $5,000 for the first, $10,000 for the second, and so on up to $100,000 for the twentieth. Finishing all 20 adds a bonus of $1,000,000.

The Rampage Complete notice with its reward

Odd jobs

TaskReward
Paramedic level 8, or 43 patients rescuedHealth pickup at every safehouse
78 patients rescuedAdrenaline pickup at every safehouse
Paramedic level 12Infinite sprint
Every 10 Vigilante kills on an islandA police bribe at every safehouse, six in all
20 fires on each islandFlamethrower at every safehouse
100 taxi faresThe Borgnine taxi at Borgnine Taxis in Harwood
The Paramedic mission ended message after level 12

Import/Export

Finishing each Import/Export list pays $200,000, and every vehicle you deliver starts appearing outside that garage, so you can pick up rare cars there any time.

Story rewards

Ray’s lock-up after Marked Man gives a bulletproof Patriot and heavy weapons. Phil’s Army Surplus sells weapons cheaply after Arms Shortage, and adds a Rhino tank after The Exchange, which pays $1,000,000.

The bulletproof Patriot from Ray's lock-up