GTA London 100% Guide

GamesGrand Theft Auto Mission Pack #1: London 1969 and Mission Pack #2: London 1961
PlatformPC (London 1961 is PC only)
NeedsLondon 1969 needs the original Grand Theft Auto installed; London 1961 needs London 1969
SettingLondon in 1969, and eight years earlier for the 1961 pack; traffic keeps to the left
ChaptersLondon 1969: a one-job introduction plus three full chapters. London 1961: one chapter
Targets100,000, 200,000 and 300,000 points in London 1969; 100,000 points in London 1961
Bosses Harold Cartwright, the Crisp Twins, Jack Parkinson
PriceLondon 1961 is a free download

GTA London 1969 is a set of new missions for the original top-down Grand Theft Auto, moved to a 1960s London. You pick one of eight young criminals, ring phoneboxes, answer your walkie-talkie and climb into marked cars to earn points for the London Mob. Reach each chapter’s point target and the story moves on. The free London 1961 pack adds one more chapter that is set before the main story.

London 1969 box art with a Union Jack and the GTA logo

The five chapters

London 1969 has a short opening chapter that is a single job, then three full chapters. London 1961 has one chapter. Each chapter has its own target, and the next one opens when you reach it and attend the closing meeting.

ChapterGameTargetMissionsBoss
Boys Will Be ThievesLondon 1969None1 Harold Cartwright
Mods and SodsLondon 1969100,00013 Harold Cartwright
Chelsea SmileLondon 1969200,00012 The Crisp Twins
Dead CertaintyLondon 1969300,00013 The Crisp Twins
When We Were Very SmallLondon 1961100,0007 Harold Cartwright
Loading screen for London Chapter 2, Mods and Sods

How a chapter plays

You earn points by finishing jobs and causing mayhem, and your score multiplier raises every payout. Jobs reach you three ways: red phoneboxes you answer by walking onto them, walkie-talkie calls that arrive once you have worked through the phoneboxes, and parked cars that start a job when you get in. A pager message or telegram tells you where those cars are. Read points and multipliers before you start spending lives.

When your score reaches the chapter’s target, a closing call tells you where to meet your boss. Each chapter also hides seven Kill Frenzies, which the stats screen counts as secrets found. There is no prize for finding them all. See the London 1969 Kill Frenzies and the London 1961 Kill Frenzies.

Job message at a row of phoneboxes: take control of the market and blow up a rival's car
Chapter stats screen showing Missions Passed and Secrets Found both 7 of 7

Where to start

Begin with Boys Will Be Thieves, then follow the walkthrough through every mission in order. If you want the 1961 story, read London 1961 for what you need and how it differs. The characters page tells you who is who.

Map of London with districts, bomb shops, spray shops and landmarks marked

Collectibles and reference