| Target score | $5,000,000 to finish the game |
|---|---|
| Gangs | Russian Mafia, Hare Krishna and Zaibatsu |
| Job rewards | $40,000 green, $60,000 yellow, $80,000 red |
| Save church | Jesus Saves in Tedium, $50,000 per save |
| Maximum wanted level | 6, with the army chasing you in Land Roamers, Tanks and Pacifiers |
| For 100% | 21 gang jobs, the Final Job, 20 kill frenzies, 50 tokens |
The Industrial District is the last of the three and the hardest. The Russian Mafia, the Hare Krishna and the Zaibatsu give seven jobs each, the Krishna and the Zaibatsu use explosive weapons, and the police answer with the army. Reach $5,000,000 to complete the game, and finish the Final Job to close the district.

Target score and saving
You need $5,000,000. Score and cash are one number, shown at the top right. You can leave early, but then 100% is out of reach.
The Jesus Saves church in Tedium is the save point. Each save costs $50,000, and it only works right after a finished job. A TV Van’s aerial points toward the church. After the Final Job the game sends Claude back to it. See saving for more.
Gangs and bosses
Russian Mafia
Jerkov leads the Russian Mafia and calls Claude Comrade. They work around the docks and The Cross, drive the tough Bulwark, and are well armed with shotguns and machine guns. They use no explosive weapons, which makes them the weakest of the three gangs here. Killing them raises Hare Krishna respect.

Hare Krishna
Sunbeam leads the Hare Krishna and calls Claude Grasshopper. Their turf is around the Vedic Temple. They drive the Karma Bus, and their weapons go from Molotov Cocktails to flamethrowers.
Zaibatsu
Uno Carb heads the Zaibatsu here and calls Claude Gecko. Killing them raises Russian Mafia respect. See the characters page for all the bosses.
Phones
| Gang | |||
|---|---|---|---|
| Russian Mafia | The Cross | Brown-Eye Sewage Plant | Russian HQ |
| Hare Krishna | Hut On The Hill | Krishna Krushers | Vedic Temple |
| Zaibatsu | Chemists | House Of Guns | Power Core |
The Krishna and the Russians are rivals, and the Zaibatsu are against both, so jobs for one gang tend to cost you with another. The respect page explains the pairs.

What else is in Industrial
The district hides 20 kill frenzies, listed on Industrial kill frenzies, and 50 tokens on Industrial tokens. Collecting all the tokens opens bonus stages G, H and I. See bonus stages. The wanted level page explains the army chase, and weapons and vehicles list what you need to survive it.
Missions
Do the green jobs of every gang, then the yellow, then the red, and then the Final Job. The walkthrough has the full order.
Russian Mafia jobs
| # | Mission | Gang | Phone | Reward |
|---|---|---|---|---|
| 46 | Hot Dog Homicide! | Green | $40,000, +1 score multiplier, Russian Mafia respect | |
| 47 | Mmm, Russian Sailors! | Green | $40,000, +1 score multiplier, Russian Mafia respect | |
| 52 | Karma Assassins! | Yellow | $60,000, +1 score multiplier, Russian Mafia respect | |
| 53 | Tanks A Lot! | Yellow | $60,000, +1 score multiplier, Russian Mafia respect | |
| 54 | Officer Down! | Yellow | $60,000, +1 score multiplier, Russian Mafia respect | |
| 61 | Vedic Massacre! | Red | $80,000, +1 score multiplier, Russian Mafia respect | |
| 62 | Super Grass Rescue! | Red | $80,000, +1 score multiplier, Russian Mafia respect |
Hare Krishna jobs
| # | Mission | Gang | Phone | Reward |
|---|---|---|---|---|
| 48 | Deconstruction Yard! | Green | $40,000, +1 score multiplier, Hare Krishna respect | |
| 49 | Cop Car Scrap! | Green | $40,000, +1 score multiplier, Hare Krishna respect, Cop Bribe (x3) | |
| 55 | Sunbeam Contract! | Yellow | $60,000, +1 score multiplier, Krishna respect | |
| 56 | Cossack Conversion! | Yellow | $60,000, +1 score multiplier, Krishna respect | |
| 57 | Conversion Evasion! | Yellow | $60,000, +1 score multiplier, Krishna respect | |
| 63 | Rooftop Rescue! | Red | $80,000, +1 score multiplier, Krishna respect | |
| 64 | Power Station! | Red | $80,000, +1 score multiplier, Krishna respect |
Zaibatsu jobs
| # | Mission | Gang | Phone | Reward |
|---|---|---|---|---|
| 50 | It Was an Accident! | Green | $40,000, +1 score multiplier, Zaibatsu respect | |
| 51 | Grand Theft Auto! | Green | $40,000, +1 score multiplier, Zaibatsu respect | |
| 58 | Payback! | Yellow | $60,000, +1 score multiplier, Zaibatsu respect | |
| 59 | Gang War! | Yellow | $60,000, +1 score multiplier, Zaibatsu respect | |
| 60 | Lock-Out! | Yellow | $60,000, +1 score multiplier, Zaibatsu respect | |
| 65 | I’d Like A Tank Please, Bob! | Red | $80,000, +1 score multiplier, Zaibatsu respect | |
| 66 | Army Base Alert! | Red | $80,000, +1 score multiplier, Zaibatsu respect |
Final Job
The Final Job starts on its own once every phone job is done. Sunbeam arrives in a Karma Bus with a flamethrower, Uno Carb in a Z-Type with a rocket launcher, and Jerkov in a Bulwark with a machine gun. Save before you finish your last job.
| # | Mission | Gang | Phone | Reward |
|---|---|---|---|---|
| 67 | The Final Job! (Industrial) | – | +1 score multiplier, Area complete |
















