Friends in The Lost and Damned

Johnny and his friends with Terry's weapons van
Given by Jim Fitzgerald, Terry Thorpe and Clay Simons, by phone
Opens afterNothing. You can call all three from the start of the episode.
Counts toward 100%Yes. Take Terry and Clay to each of the 7 friend activities at least once. Jim is optional.
RewardPart of unlimited ammo purchases, plus the Full Chat trophy for building Terry and Clay’s toughness to 100%

Johnny has three friends in this episode: Jim, Terry and Clay. They are the men you phone when you want company, backup or a ride. For the 100% checklist you take Terry and Clay on all seven friend activities: Air Hockey, Darts, Drinking, Eating, Pool, a show at Split Sides, and a strip club. Unlike the main game, nothing has to be unlocked first. Every friend perk is there from the first mission.

Johnny rides down a city street with his two friends on bikes beside him.
Johnny stands at a lit pool table in a dim room with a friend in the background.
A Lost biker leans over a wooden table as Johnny and a friend stand beside it.

How calling friends works

Open the phone and pick one of the three friends. Whichever name you choose, all three turn up on their bikes, so a single call is enough to bring everyone. You then choose an activity from the menu, ride to the place with a marker on your radar, and go in together. When the outing is over, you are free to go.

The same phone menu also lets you call Terry for weapons and Clay for a bike. Those are covered further down in friend perks.

ActivityWhereNeeded for 100%Jump to
Air Hockey Air HockeyMemory Lanes bowling alleysYesAir Hockey
DartsLucky Winkles and the Steinway Beer GardenYesDarts
DrinkingBarsYesDrinking
EatingRestaurants and dinersYesEating
PoolThe Lost clubhouse, Homebrew CafeYesPool
ShowSplit Sides comedy clubYesShow at Split Sides
Strip ClubHonkers Gentlemen’s Club, AlderneyYesStrip Club

Friend activities

Air Hockey

Air Hockey lives in the Memory Lanes bowling alleys. One is on the boardwalk in Firefly Island, Broker, and the other is in Golden Pier, Algonquin. Choose Air Hockey from the phone menu, ride to the alley and walk to the table. Your friend takes the other end. The first side to seven goals wins. The full rules and tips are on the activities page.

Overhead view of an air hockey table with a puck in play between Johnny and his friend.
Johnny stands at an air hockey table as a friend waits at the far end.
Top-down view of the pink air hockey table as the puck slides toward Johnny's end.

Darts

Two bars have a dartboard: Lucky Winkles in Purgatory, Algonquin, and the Steinway Beer Garden in Dukes. Bring your friends, step up to the line and play a game of 301. You do not have to win for the outing to count, but you do need one real win for 100%. That is also on the activities page.

A dartboard with Johnny and Clay both at 301 points and the prompt to step up to the line.
The dartboard and chalk scoreboard after Johnny scores 60 with 96 points remaining.
A dartboard with the chalk scoreboard showing Johnny almost out and Clay at 42.
A friend stands by a dartboard and chalk scoreboards after Johnny wins a game.

Drinking

Any bar that shows up on the radar will do. The round costs between $50 and $100 depending on the bar, and Johnny and his friends come out drunk. The screen sways, and anyone on foot staggers and trips. Walk it off or wait it out before you ride anywhere. On a bike, Johnny’s friends will tell you it is a bad idea.

Johnny pays $50 as a friend stands beside him in a parking lot at night.
Johnny walks across a parking lot while a friend bends over beside him.
Johnny staggers across a parking lot toward his bike beside a Customer Parking Only wall.

Eating

Eating works the same way, only at a restaurant or diner. The meal costs a little money and refills Johnny’s health, so it is a cheap way to heal when a fight has gone badly. Pick Eating, ride to the marked spot and walk in with the other two.

Johnny and a friend ride into a parking lot beside a diner.
Johnny walks up to two parked choppers in a parking lot.
Johnny and two friends stand beside their choppers in front of the lit diner.

Pool

The easiest table is the one at the Lost clubhouse, since you can also reach it through Hang Out. There is also a table at the Homebrew Cafe. Play a full game of eight ball against your friend. If you quit before the game ends, you can walk off with a pool cue as a melee weapon, but only when that weapon slot is empty. The rules and a few tips for winning are on the activities page.

Johnny lines up a shot at a pool table while a friend looks on.
Johnny leans over a pool table in a dim room and lines up a shot.
The cue ball view shows a shot lined up toward a red and an orange ball, with controls listed on screen.

Show at Split Sides

Split Sides is the pink comedy club in Star Junction, Algonquin. Call your friends, choose Show and ride to the club. Each visit plays one act, and the game puts a cooldown on the venue, so a second visit right away will not work. This episode adds a new act that you will not see in the main game.

Johnny stands with two clubmates beside a taxi in front of the pink comedy club.
Johnny sits on a pale chopper beside a taxi as a clubmate and another bike wait nearby.
A taxi and Johnny's bike stop outside the pink front of the Split Sides comedy club.

Strip Club

The strip club you can use in this episode is Honkers Gentlemen’s Club in Alderney. Choose Strip Club from the phone menu, ride there with the others and go inside. You only need to do it once.

Johnny and two clubmates ride their choppers across a gravel lot.
The Honkers Gentlemen's Club sign glows pink above a parking lot at night.
Honkers Gentlemen's Club stands in a wide parking lot under its tall signs by day.

The 100% rule

You must take Terry and Clay to every one of the seven activities above at least once each. Because all three friends arrive together on every call, one outing per activity covers both of them. Keep a list as you go, since the game does not show you which ones you have done.

Jim is a missable. You can no longer call him for outings after Was It Worth It?, and Hang Out stops being available at the same time. Taking him on all seven activities is not part of the official list, but if you want that tick, finish his outings before you start that mission. Terry and Clay stay available to the end.

Hang Out at the clubhouse

Hang Out is a separate option on the phone. Ride well away from the clubhouse, call one friend and pick Hang Out. He will be waiting outside the Lost clubhouse in Acter, leaning against the wall. Walk in with him and you can do three things: arm wrestling, Hi-Lo and pool. Each one can be done once per visit. To end the visit, leave the building and walk a short way off.

Johnny walks down the alley beside the Lost clubhouse at night.
Johnny stands in the Lost clubhouse game room beside a pool table as a trophy notice appears.
Johnny and a friend lock hands over a wooden table in an arm wrestling match.
Lost MC members sitting around a table inside the clubhouse

Hang Out does not count as one of the seven activities for 100%. It is still the quickest place to chase the arm wrestling, pool and Hi-Lo wins from the activities page, because you do not have to ride across the city between games. Do these early. Hi-Lo and the clubhouse games are not available after the last mission, Get Lost.

Your friend choice changes the arm wrestling difficulty. Terry is the easiest to beat and Clay the hardest. Jim is a tougher match than Terry too, so pick Terry when you need the win.

Friend perks

Terry’s weapons

Terry Thorpe holding a pool cue

Call Terry and ask for weapons. His van is stocked with guns, and you can buy ammo, body armor and weapons from the back of it. That makes him handy when you are far from a weapon shop. Once you hit 100% completion, ammo purchases become unlimited. A selection of what he sells:

ItemPriceRefill
Pistol$420$25
Automatic 9mm$500$15
Sawn-off Shotgun$600$5
Pump Shotgun$840$70
Micro-SMG$840$20
Assault Rifle$2,450$55
Assault Shotgun$3,500$25
Carbine Rifle$3,500$70
Grenade Launcher$7,000$700
Body Armor$300None

The whole list, with the rest of the weapons, is on the weapons page.

Clay’s bike delivery

Clay Simons, the club's Road Captain

Clay is the club’s Road Captain, and he delivers bikes. Call him, pick a bike from the list and he brings it to wherever you are standing. The list grows as you progress. Every bike has its own unlock, shown below.

Johnny crouches by three parked choppers in front of a shutter as a help message explains calling Clay for a bike.
Johnny rides a bike down a street with the phone open on its contact list.
Johnny and his two friends sit on their bikes in a parking lot.
BikeUnlocked by
HexerClean and Serene
InnovationShooting all 50 seagulls
DiabolusAngels in America
HellfuryAction/Reaction
ZombieLiberty City Choppers
HakuchouFinishing all 12 bike races
Bati 800Finishing all 10 bike thefts
RevenantThis Shit’s Cursed
Double TShifting Weight
LycanCollector’s Item

Vehicle stats for all of them are on the vehicles page.

Full Chat and toughness

Full Chat trophy Terry and Clay each have a toughness meter. It rises when they fight beside you, and a higher meter gives them better weapons. Terry moves from an automatic pistol to a Micro-SMG, an assault rifle and finally a carbine rifle. Clay goes from a pump shotgun to a sawn-off, a combat shotgun and finally an assault shotgun. Get both meters to 100% to earn Full Chat.

The quickest way is to call Terry and Clay in for Gang Wars, over and over. They also help in several story missions that have a backup route. Toughness is not part of the official 100% list, so treat it as a bonus. Jim’s toughness is tracked as well, and he carries an assault rifle once he is fully built up.